
Realistic JavaScript Sun
A responsive Canvas solar animation with plasma texture, sunspots, flares, corona rays, and orbiting energy.
Web Animations
Preview free CSS and JavaScript animation projects, inspect the complete HTML source, and customize them in Code Studio.
Original ToolerWork projects
Every card opens the real running result and the complete source code. Nothing is replaced with a demo snippet.

A responsive Canvas solar animation with plasma texture, sunspots, flares, corona rays, and orbiting energy.

A cheerful character scene animated entirely with HTML and CSS, including walking, blinking, clouds, and sparkles.
Build with context
This collection covers two practical approaches to browser animation: continuously rendered JavaScript Canvas scenes and declarative CSS keyframe sequences. The projects include the complete page structure and styling, so you can study how the visual layers, timing, responsive sizing, and rendering choices work together.
Use the live preview to observe movement at normal speed, then inspect the original source beside it. Canvas projects are useful for particles, procedural texture, and effects that change every frame. HTML and CSS projects are useful when element-based layers and repeatable keyframes can describe the scene without a JavaScript loop.
Learning outcomes
Practical workflow
Common questions
CSS animation changes element styles through keyframes and works well for repeatable interface or character motion. Canvas animation redraws pixels with JavaScript every frame, making it better suited to particles, procedural texture, simulations, and continuously changing effects.
Yes. The current projects are portable browser pages that run from their supplied HTML entry file. Download the ZIP, extract it, and open the entry file in a modern browser without installing a framework or external package.
Compare the edited version with the original, watch several complete loops, and test both normal and fullscreen preview. Check a narrow phone width and a wide desktop width, paying attention to framing, timing, text overlap, and rendering smoothness.